This library carries a BSD-ish license and includes support for
- Geometric Objects and Intersection calculations
- Integral and Differential equation calculations
- Bezier, Quadric, Polynomial, Complex, Vector and Matrix calculations
- Symbolic expression parsing
I'm converting the library to Actionscript 3 from Actionscript 2 as time and necessity allow. (That's converting as in getting it to work, and converting as in getting it to be object/pattern oriented). Right now it builds without errors and only a few warnings, but I haven't applied any of the unit tests or checked it for correctness or compatibility.
If you see the value of updating this well-thought out collection of functions, please get in touch and I will add you as a developer. The code is quite modular: it will be straigforward to take modest chunks and get them working independently. I wrote the original author and maintainer, who responded "By all means, continue in the evolution/integration of my library to support AS3" -- but please let me know of any other efforts to update this code, or if a similar or superior math library exists, so that I don't waste my time :).
Email me [flip at the mrflip with the dot and the com] or comment on this post if you'd like to pitch in!